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Course Descriptions: Summer 2011
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A day in the life of CRCAP: click here for a sample daily schedule
 

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ANIMATION DEPARTMENT
DEPT. HEAD: Harrison Simon

Animation ManADVANCED MEDIA LAB: Ages 12-15 For campers who want to immerse themselves in media for the entire afternoon, this double-period class will focus on creating video, animation and interactive multi-media projects. The group will decide in week one how the session will go: We may break into many small groups to make individual videos, work collectively to make a full-length video, or find new ways to use video and animation in unexpected contexts. You will learn advanced techniques in a direct, hands-on way. The class will cover writing, lighting, camera operation, editing with Final Cut Pro and other professional tools, as well as any other film/video technique that can be imagined.  Campers who want to be in front of the camera, behind that camera or both are welcome. Previous video or animation experience required. Note: You must sign up for BOTH PERIODS. (periods 5 & 6)

ANIMATION: (Limit 10) Like to draw, paint, construct scenes, tell stories, take pictures? Animation brings all of those skills together and lets you put any image in motion – from colors and patterns to characters and landscapes. We'll try various types of animation, including flipbooks, animating with sand, paper puppets, objects and even ourselves! Never animated before? Welcome aboard. (periods 1, 6)

ANIMATION PROJECTS: Ages 11-15 (Limit 10) Maybe you've got an epic project in mind about a singing monkey. Maybe you love animating with confetti. Whatever your interest, if you're a committed animator and want dedicated time to work on your own projects, this is the class for you. We'll work on storyboarding, making the most of your materials, and exploring new techniques. (period 2)

COMPUTER ANIMATION: Ages 10–15 (Limit 12) Want to make the art of the future? Well, this is the class for you! Using professional computer animation software (like Flash and iMovie), we'll bring your drawings to life in the brave new digital world. With a little practice, even newcomers can create the next internet sensation. (period 5)

PROTO ANIMATION: (limit 10) Ever feel like throwing your computer out the window? Now you can. While Computer Animation (see above) is awesome, turns out you don't need cyber machines or even cameras to get animated about animation! In this class we'll be using "old school" techniques to make objects move, change or do something wacky. We'll work on making zoetropes, thaumatropes, and slick, solid flip books to bring our awesome ideas to life. (period 3)

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